PULL THE STRING
Skills:
Fine Motor Skill
Creativity
Concentration
Hand/Eye Co-ordination
Visual Tracking
Spatial Awareness
Visual Perception
This genuinely is a remarkable tool that will help to improve fine motor skills. Write and draw on the unique board using the pen threaded with colourful string. Thread the string through the pen, and stick the pen into one of the holes on the board. When you lift the pen, you'll discover that the string stays in the hole. When you repeat this, it enables you to create an endless variety of colourful lines and shapes. If you want to start again, simply pull the string and the design easily unravels. There are example cards enclosed, which are numbered according to difficulty levels. So grab hold of the string and let your imagination soar! A really colourful way of practising writing letters and numbers, and designing pictures.
1 Player
Ages 3 to Adult
Box Size approx. 33.5cm x 27cm x 5cm
WIKKI STIX ACTIVITY SET
Skills:
Fine Motor Skills
Visual Perception
Concentration
Understanding Shape
Understanding Colour
Educational, Twistable, Stickable, Pliable, Buildable, Creatable, Re-usable, Hands-on Playthings That Are Great Fun! Wikki Stix are coated with a unique wax formula so that they stick to almost any surface (without leaving permanent marks behind) and to each other, with just fingertip pressure, making them great for 3D activity. A hugely creative activity that can help children understand and feel letter and shape formation. Brilliant as a learning tool. The colours dont blend and they can be used again and again! Main set contains 84 Wikki Stix plus a durable playing board and activity booklet.
1 OR MORE PLAYERS
AGES 3 TO ADULT
Activity Set approx 30.5cm x 23cm
WHAT'S GNU?
Skills:
Vocabulary/Spelling
Concentration
The Three Letter Learning Game! Scramble the letters and load the GNU's stand. Slide the stand forward and get ready to play. The first player to combine the letters and a word card wins that round. Great for children just learning to read and spell. The overall aim is to spell as many three-letter words as you can! Whoever forms the most words, wins the game!
2 TO 6 PLAYERS
AGES 5 TO 8
Box size approx. 26cm x 21cm
MATCHING MADNESS
SKILLS: Visual Perception Speed Of Thought
Be Quick And Take Your Pick!
A truly wonderful game for children which will really strengthen their powers of observation. The parts of the board make up 54 symbols, each of which has three features - an inner circle colour, an outer circle colour and a symbol. There are three different inner and outer circle colours and six different symbols. The idea is to throw the three corresponding dice - one for each of the inner and outer circles and one for the symbols. The dice will land so that they match one, and one only of the 54 symbols on the board. The idea is to b the first person to spot which one!
Box size approx. 33.5cm x 23cm
DYL NVC C&C
AGES 5 TO 10
2 TO 6 PLAYERS
MAKING WORDS SNAP
Skills:
Literacy
A unique deck of cards that uses reading strategies to play 'snap' and 'pairs'. The cards contain parts of words. Simply put the cards together to make the words!
2 OR MORE PLAYERS
AGES 7 TO ADULT
Box size approx. 9cm x 6cm
TOOT AND OTTO
Skills: Sequencing Visual Perception Strategic Planning
At first glance this looks like a four-in-a-row game, but it's actually more strategic than that! One player is TOOT and the other OTTO. Each player has to drop their 'T' tiles or their 'O' tiles into the grid to try and make their name either up, down, sideways or diagonally to win! A great fun strategy game.
2 players
Age: 4 to Adult
Size: Box size approx. 20cm x 20cm
CREEPY CAVE
Skills:
Literacy Skills
This is a consonant matching game. Players must try to find the colourcoded word cards that start with the same letter as the words on the board. You have to make a successful match before moving around the board.
2 TO 4 PLAYERS
AGES 5 TO ADULT
Box size approx. 33cm x 22.5cm x 3.5cm
MAX'S ATTIC
Skills:
Literacy Skills
This is a phonics game dealing with long and short vowels. The aim is to try and get more objects into Max's messy attic by matching the long and short vowel sounds. Each player spins a vowel on the spinner and looks through his cards for one which contains a word missing the vowel on the spinner. If there is a matching card, the aim is to find a word on the board with a matching vowel sound and place that card on top of the picture.
2 TO 4 PLAYERS
AGES 5 TO ADULT
Box size approx. 33cm x 22.5cm x 3.5cm
SPLASH ATTACK
Skills: Visual Perception Hand/Eye Co-ordination Speed of Thought
Each of the nine fish swims peacefully amongst the one red piranha. Roll the dice to determine the fish that you need to be the first to catch by identifying its colour and shape. Just because you have caught the fish, that doesn't mean it's out of the game. If the same colour/shape combination appear again on the dice, then this time you need to grab the piranha first to eat the fish. The first to own three eaten fish wins! This is a truly brilliant game - straightforward to learn, huge fun to play and exceptional at developing visual perception.
2 to 4 Players
Ages: 5 to Adult
Size: Box size approx. 24cm x 17.5cm