MAKE 'N' BREAK
Skills: Spatial Awareness Hand/Eye Co-ordination Visual Perception Fine Motor skills
Just How Quickly Can Your Hand And Your Eye Work Together? A sensational set of challenges and a wonderful game for the whole family! Against the clock, each player in turn has to use the ten giant wooden bricks to recreate what is on the card in front of them ... except that it isn't quite that simple - for the harder challenges, you'll really need to think about the order in which the bricks should be placed. There are 80 challenges in all. When we tested it, Make 'n' Break was deemed to be one of the most fun games that we had ever come across - hugely entertaining for a wide age range and thoroughly useful in developing visual perception and hand/eye co-ordination skills.
2 to 6
Ages: 8 TO ADULT
Size: Box size approx. 33cm x 23cm x 5cm
SPEEDY FINGERS
Skills: Visual Perception Strategic Planning Hand/Eye Co-ordination Fine Motor Skills
A fantastic and straightforward game. Shake the ball holder. The balls arrange themselves differently each time. Then organise the coloured foam discs on the board exactly the way they appear in the ball holder. Five boards are provided - so five people can play together and the ball holder is sealed to ensure that the pieces never get lost.
2 TO 5 PLAYERS
AGES: 3 TO ADULT
Size: Box size approx. 27cm x 20cm x 5cm
TIMESHOCK
Skills: Hand/Eye Co-ordination Spatial Awareness Fine Motor Skills Visual Perception
A great little challenge in which players race against a timer to try and fit the 26 shapes into their correct homes. If time runs out the board pops up and all of the shapes come flying out! The board has a built-in score sheet to record the performance of up to five players. No batteries required. Pieces stored in a side container.
1 to 5 players
AGES: 4 TO ADULT
Size: Box size approx. 21cm x 12.5cm
SHAPE BY SHAPE
Skills: Fine Motor Skills Visual Perception Spatial Awareness Problem Solving
A superb two-dimensional puzzle adventure. 14 heavy duty puzzle pieces fit inside a sturdy frame. Players try to match the pieces to 60 different images on the challenge cards. Colour-based clues are available to aid success. There is also plenty of room for individual creativity. This is simply fabulous and is highly recommended by teachers and therapists across the country.
1 or more Players
Ages: 6 to Adult
Size: Game size approx. 20.5cm x 13.5cm
RUSH HOUR JUNIOR
Skills: Sequencing Visual Perception Concentration Fine Motor Skills Problem Solving
Having been flooded with requests for Rush Hour puzzles suitable for younger puzzlers, here is the junior version of the game suitable for ages 6 to 8 years (although some 5 year olds will be able to do at least some of the puzzles). A travel bag is enclosed to stop pieces getting lost!
1 or 2 Players
Age:6 to 8
Size: Main playing board size approx. 15cm x 13cm
STACKING TOPS
Skills: Fine Motor Skills Hand/Eye Co-ordination
Using the powerful spinner, set one of the tops spinning. Then try to get the others spinning on top to create a spinning tower. Great fun and useful in developing hand/eye co-ordination and fine motor control.
1 OR MORE PLAYERS
AGES: 5 TO ADULT
Size: Full tower approx. 17cm high.
FUMBLE
SKILLS: Spatial Awareness Sense Of Touch
Find the plastic shapes pictured on the cards, from the bag, just by feeling with your fingers, and be the first to collect an agreed amount of cards. Each player has a different coloured bag with shapes inside. The top card is turned over, and all players feel inside their bag to try and find the shape pictured on the card. Whoever finds it first, wins the card. Some of the pieces are very similar - so you'll need to be alert to size as well as shape!
Box size approx. 22cm x 16cm x 7cm
DYP NVC C and C
AGES 6 TO ADULT
2 TO 4 PLAYERS
HAPPY CUBE - LITTLE GENIUS
Skills:
Visual Perception
Fine Motor Skills
Planning
The easiest of all sets
These wonderful foam cube kits have won many major awards. Each set comes with six coloured puzzles, flat-packed. They need to be turned into six cubes, each one a little harder than the previous. Once they have been made, the next stage is to fit them all back into their flat packs, which is easier said than done! Multiple shapes can then be made out of pieces from each cube. Enormous fun for hours ... and don't think they're just for children - adults get addicted fast! There are four graded packs of six cubes to choose from.
1 Player
Ages 3 To Adult
A cube is approx. 9cm x 12cm when packed flat (including the frame).
TWIST AND LOCK BLOCKS
Skills:
Fine Motor Skills
Creativity
These twelve mini blocks are all attached together but can be twisted into all sorts of shapes, for endless creative possibilities. You won't want to put it down!
1 Player
Ages 5 To Adult
Game size approx. 15.5cm x 1cm x 1cm
PENGUIN PILE UP
Skills: Hand/Eye Co-ordination Fine Motor Skills Strategic Planning Visual Perception In 3 Dimensions Understanding Balance
Steady hands and careful planning are needed to balance your penguins on the slippery iceberg. They all want a place on the iceberg, but only those who can keep their balance avoid falling into the icy pond below! If you succeed before the other players, you win the game, but if the penguins fall, you could be back to square one! A simple game for the whole family that really is great fun and is a superb hand/eye co-ordination challenge.
1 to 6 Players.
Ages: 5 to Adult
Size: Box size approx. 27cm x 27cm x 11cm