
All of the challenges are presented in an appropriate way for Key Stages 1, 2, 3, 4 or '16 - 19'. The focus of a
programme is on achievement and not competition.
Students are genuinely challenged, but they will find that the
puzzles can be solved using the right strategies and effective team work. Here are a few examples.
Linking tiles to build a pathway  |
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Pondering apparently impossible squigglegrams. |
Balancing penguins on an iceberg  |
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Separating the ball from the sand in a wand. |
Removing a ring from a set of handcuffs  |
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Creating giant marble runs. |
Creating loops of colour from tiles  |
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